JW.S All Rights REserved
33.8492° N, 118.3884° W
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CD @ CTHDRL, Founder/Ecd @  ▊▊▊▊▊
NExt Availability:
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*HTM STS
VER/12433.56
Ship
Weylan
YutaniNost romo 180246
Runtime Live
RElative Run
24d 24M 33S
24d 24M 33S
*HTM STS
*HTM STS
*HTM STS
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74 87 46 83
4A 57 2E 53
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WJ.F
33.8492° N, 118.3884° W
PST - 8 GMT
03.2019
60 - 250 Hz
310
90232
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
All
A High-level look of collaborative works.
Graphic Design
A High-level look of collaborative works.
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Graphic Design
Graphic Design
[ Desc. ]
The more traditional lens to design, spanning a lot of different applications
033.8622°118.3995°
Ledger_MP_Poster-Mock-01
 ]
Sample poster mock to give a broader sense of the M.P brand.
No-Iso_Album-Cover_Release05
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JWS_JW.Sans-scraps1
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A scrapped title page for the JW.Sans type spec doc. Still need to finsh that...
Arc_FW23_Idea_Prod-List
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JWS_Focus_Cover-mock
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Testing out the new Poster-001.psd mock-up, with the new cover art for the new Focus playlist (now available).
Ledger_MP_styleframe2
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My name and potential direction for an NFT marketplace brand. The duality of the name in the NFT space always felt right to me.
NO-ISO_Release054
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Using a found doodle to play with the interstitial between light and dark, and where one's vision exists. More concept than execution.
blmrs-HW_cover-mock
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Final cover designs for the pitch book.
JWS_Insta_End-Frame
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Exploring different instagram series end frames.
NFX-SPRT_Glory-Poster
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Quick poster exploration to test the edges of what colors would potentially makes sense before establishing a system.
NFX-SPRT_Poster-Promo
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Sample poster promo leveraging the masking as more of a framing background element.
soundxyz-teaser
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I created a tool for procedural abstraction to utilize album art as a textural brand element (in absence of any brand content)
no-iso-playlist-6-alt1
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Playing around with the concept of up close and pulled back perspective allowing me to hide things in plain-sight.
Hangyaku_process-alt-series
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NFX-SPRT_Bullseye
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Looking at ways to combine the masking with rotational duplication, with fills and strokes.
SV_TypeTexture
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Leveraging brushed type and components to create dynamic background texture based on the type.
SV_SquadArt-Hero
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Looking at how the branding could co-exist as a secondary element to the game's characters
Redacted-Styleframe-156
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A style-frame for [redacted].. exploring layers, masking and texture.
ledger_MP_Book
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An example of a more editorial sample– a mock-up for a potential quarterly release about recent drops.
Lost-Sole-Poster_exp-024
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Exploring varying forms of visual dissonance.
Above the Clouds
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Homage to what I would consider the first real hip-hop song I heard.
NFX-SPRT_MessiMask
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One of the first extensions of the brand to look at player profiles– pulling from cues of old trading cards with the framing.
Scab-flag-flying
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Letting the flag fly.
jwstype-spec
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A more technical excerpt from the JW.Sans type spec.
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All
A High-level look of collaborative works.
Graphic Design
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Typography
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Editorial
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Art Direction
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Branding
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Interactive
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