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33.89159˚N, -118.3951˚W
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Design @ Shopify  //  Founder/Ecd @  ▊▊▊▊▊
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
*HTM STS
VER/12433.56
Ship
Weylan
YutaniNost romo 180246
Runtime Live
RElative Run
24d 24M 33S
24d 24M 33S
*HTM STS
*HTM STS
*HTM STS
*HTM STS
*HTM STS
01001010 01010111 00101110 01010011
74 87 46 83
4A 57 2E 53
.--- .-- .-.-.- ...
112 127 056 123
WJ.F
33.8492° N, 118.3884° W
PST - 8 GMT
03.2019
60 - 250 Hz
310
90232
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
All
A High-level look of collaborative works.
Graphic Design
A High-level look of collaborative works.
[ Close ]
Works
Goods
Delta
Info
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Graphic Design
Graphic Design
[ Desc. ]
The more traditional lens to design, spanning a lot of different applications
033.8622°118.3995°
Hangyuaku_SquadRuns_001-HERO
 ]
Arc_FW24_R3-FeatProducts
 ]
More of a vibe check to understand the appetite for more complex interactions mixed with more reductive editorial splits.
jwstype-spec
 ]
A more technical excerpt from the JW.Sans type spec.
SV_character-intros
 ]
Creating a baseline system of introducing each of the main character.
soundXYZ-apparel-Jacket
 ]
Did you even brand if you dont have some swag to show for it?
jws-HQ-Concept1-23
 ]
Exploring HQ concepts for a JW.S HQ.. you know, if money aint a thing. More concrete, always.
JWS_Insta_End-Frame
 ]
Exploring different instagram series end frames.
NFX-SPRT_Cutout_F1
 ]
Sample application of masking combined with color blocked lower-third.
NFX-SPRT_Jordan-Sliver
 ]
Other ways the mask could be used graphically to be more of a teaser, or subdue media focus in a layout.
SV_Social-Grid-Sample
 ]
Showing a sample insta grid to give a rough idea of how to apply the branding to varying degrees.
Hangyaku_Uncut-sheet
.JPG
 ]
Displaying the uncut sheet in a one-off mock-up created for it based off my office.
Hangyaku_jokers
.JPG
 ]
Yea, we got jokes.
SV_Alt-logo1
 ]
Another direction that leveraged an existing idea to make a face from vive, but making it more playful and bold.
Arc_FW24_Obsessive-Design
 ]
A more organic layout with primary product feature call outs. Lots of sticky elements on this one.
Above the Clouds
.JPG
 ]
Homage to what I would consider the first real hip-hop song I heard.
UA_RFP_styleExplorations_04
.JPG
 ]
Texture, overlap and repetition– core tenants of training for sport exxcellence.
NFX-SPRT_MessiMask
 ]
One of the first extensions of the brand to look at player profiles– pulling from cues of old trading cards with the framing.
NFX-SPRT_Type-In
 ]
Expanding the mark application to type load-in. (Motion credit: Study Hall)
ledger_MP_tote
 ]
Exploring badging applications on totes.
NFX-SPRT_Lower3rd
 ]
Expanding the mark application to type load-in. (Motion credit: Study Hall)
SV-Banner-01
 ]
An example of all brand elements coming together– mark, color, typography and BG type texture.
SV_Character-Feat_004
 ]
Masking, bold type, color, and in this instance some illustrative elements, to hero various characters in the game.
Hangyaku_poster_23
.JPG
 ]
A one-off poster I had created for the Hangyaku poster that was probably a little too wild to ship.. but I always like it.
Arc_FW24_Idea_Editor-Intro
 ]
Exploring much more editorial introductions to subsections.
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