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33.89159˚N, -118.3951˚W
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Design @ Shopify  //  Founder/Ecd @  ▊▊▊▊▊
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
*HTM STS
VER/12433.56
Ship
Weylan
YutaniNost romo 180246
Runtime Live
RElative Run
24d 24M 33S
24d 24M 33S
*HTM STS
*HTM STS
*HTM STS
*HTM STS
*HTM STS
01001010 01010111 00101110 01010011
74 87 46 83
4A 57 2E 53
.--- .-- .-.-.- ...
112 127 056 123
WJ.F
33.8492° N, 118.3884° W
PST - 8 GMT
03.2019
60 - 250 Hz
310
90232
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
33  8622    118    3995
All
A High-level look of collaborative works.
Compositing
A High-level look of collaborative works.
[ Close ]
Works
Goods
Delta
Info
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0
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Compositing
Compositing
[ Desc. ]
A skillset born from the absence of assets (read: necessity), and has evolved into more concept art, and flat out art.
033.8622°118.3995°
JWS_Fig-Mo-001_V1
 ]
The hero image for the new product release, JWS_Fig-Mo-001.
Hangyuaku_SquadRuns_001-HERO
 ]
No-iso_composite08-process
.JPG
 ]
Showing a bit of the process for the composite I did for the NØ–ISØ 8 playlist cover, using a wave photo for some of the textural bits.
JWS_Wallpapers_NYC-001
.JPG
 ]
Promotional mock-up for the NYC 001 wallpaper pack.
JWS_streamdeck-sketch
 ]
The mock-up created to promote the
NO-ISO_AlbumCover-8
.JPG
 ]
A composite done using one of my long exposure shots of a wave as a texture/color foundation
JWS_screensaver-Desk-comp
 ]
Hangyaku-King-process
.JPG
 ]
A small excerpt of art directions/explorations done for the Hangyaku project.
GM_autonomous-game2
.JPG
 ]
Quick mock up done to give the 3D team a reference for creating more finalized assets.
Hangyaku_king-stack
.JPG
 ]
Stacking up face card designs and hinting at a focus on usability.. even with a crazierr design.
Hangyaku_poster-on-ground
.JPG
 ]
Poster exploration and how to balance AI imagery and new type face.
JWS_SquadRuns_hero-spread
 ]
A packaging mock-up done for Hangyaku, but utilizing Squadruns 002 as a temporary design.
Evinetta-Posters_V2.1
.JPG
 ]
I really just wanted to try something with a burnout mark.
GM_ADAS-Game 2-warning
 ]
Working through different ways to communicate the abilities of the ADAS system, I opted to make a game and composited some assets for it.
JWS_Focus_Cover-mock
 ]
Testing out the new Poster-001.psd mock-up, with the new cover art for the new Focus playlist (now available).
Nixon_watch_animation
.GIF
 ]
For some reason, I made my own Nixon watch.. entirely created in photoshop with shapes.
JWS_Frame-15
 ]
Hangyaku_exploration
.JPG
 ]
A small excerpt of art directions/explorations done for the Hangyaku project.
GM-warning
 ]
No-Iso_Album-Cover_Release13
.JPG
 ]
Some album art I created for a NØ–ISØ weekly playlist back in the day.
Hangyaku_Uncut-sheet
.JPG
 ]
Displaying the uncut sheet in a one-off mock-up created for it based off my office.
Hangyaku_jokers
.JPG
 ]
Yea, we got jokes.
XXX_Teaser-11
 ]
A abstract concept for teasing an upcoming product.
SquadRuns-002_preview
 ]
A teaser preview of the second installment of the Squadruns series.
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